Generator and Converter Operators

A Generator operator creates new geometry, typically using existing 1D geometry to create 2D geometry by blending, extruding, filleting, etc. A Converter operator is a special kind of Generator operator which generates geometry primitives from implicit primitives . The following are generator or converter operators:

Birail

BlendCrv

BlendSrf

BooleanSrfOp

Cap

CopyOp

CrvExtract

CrvExtractSeg

CrvFillet

CrvFit

CrvMerge

CrvNet

CrvOffset

CrvProject

CurveCreation

CurveListToMesh

ExtractEdgeLoopOp

ExtractPolygonsOp

ExtractSubCrvOp

Extrusion

ExtrusionAlongAxis

ExtrusionTwoProfiles

FillHole

FourSided

Gator

HairDynamicsOp

HairGenOp

Loft

MeshMerge

MeshSubdivide

MeshSubdivideWithCenter

NurbsToMesh

ParTypeClsGenOp

PolyMeshPNet

Primitive Arc

Primitive Circle

Primitive Cone

Primitive Cube

Primitive Cylinder

Primitive Disc

Primitive Dodecahedron Operator

Primitive Grid

Primitive Icosahedron Operator

Primitive Octahedron Operator

Primitive Sphere

Primitive Spiral

Primitive Square

Primitive Tetrahedron Operator

Primitive Text

Primitive Torus

Revolution

RevolutionAlongAxis

SCMTopology

SplineDynamicsOp

SplineGenOp

SrfFillet

SrfFit

SrfIntersect

SrfMerge

SrfOffset

TextToCurveListOp

See Operator Presets for a complete list of available operators.



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