< >
Generator and Converter Operators
A Generator operator creates new geometry, typically using existing 1D geometry to create 2D geometry by blending, extruding, filleting, etc. A Converter operator is a special kind of Generator operator which generates geometry primitives from implicit primitives . The following are generator or converter operators:
• Birail
• BlendCrv
• BlendSrf
• BooleanSrfOp
• Cap
• CopyOp
• CrvExtract
• CrvExtractSeg
• CrvFillet
• CrvFit
• CrvMerge
• CrvNet
• CrvOffset
• CrvProject
• CurveCreation
• CurveListToMesh
• ExtractEdgeLoopOp
• ExtractPolygonsOp
• ExtractSubCrvOp
• Extrusion
• ExtrusionAlongAxis
• ExtrusionTwoProfiles
• FillHole
• FourSided
• Gator
• HairDynamicsOp
• HairGenOp
• Loft
• MeshMerge
• MeshSubdivide
• MeshSubdivideWithCenter
• NurbsToMesh
• ParTypeClsGenOp
• PolyMeshPNet
• Primitive Arc
• Primitive Circle
• Primitive Cone
• Primitive Cube
• Primitive Cylinder
• Primitive Disc
• Primitive Dodecahedron Operator
• Primitive Grid
• Primitive Icosahedron Operator
• Primitive Octahedron Operator
• Primitive Sphere
• Primitive Spiral
• Primitive Square
• Primitive Tetrahedron Operator
• Primitive Text
• Primitive Torus
• Revolution
• RevolutionAlongAxis
• SCMTopology
• SplineDynamicsOp
• SplineGenOp
• SrfFillet
• SrfFit
• SrfIntersect
• SrfMerge
• SrfOffset
• TextToCurveListOp
See Operator Presets for a complete list of available operators.
Autodesk Softimage v7.5 < >